Dimension Wanderer
LIGHT 1

Dimension Wanderer

  • Archetype:
  • Galaxy-Eyes

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 4962




When a monster is banished by the effect of "Galaxy-Eyes Photon Dragon": You can send this card from your hand to the Graveyard; inflict 3000 damage to your opponent. You can only use the effect of "Dimension Wanderer" once per turn.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
42± 8/ 100
Power Score
Intrinsic 40
Deck 42

Dimension Wanderer — Power Evaluation

Final Score: 42 ± 8 · Confidence: Medium

  • Intrinsic: 40 · Deck: 42.5 · Meta: provisional
  • Primary role: Utility

Why it scores here

Dimension Wanderer converts one specific event, a monster banished by Galaxy-Eyes Photon Dragon's effect, into 3000 damage by sending itself from hand. Its effect is strictly conditional and does nothing on its own, so accessibility and combo conversion are capped. Its presence in 27 recent decks, its 88.9% co-occurrence with Photon Dragon, and its Galaxy-family placement do not raise the score beyond what the conditional effect earns; frequency is treated as confirmation of a real role, not as power.

Axis scores

Axis Score Evidence
Accessibility 40 Usable only from hand and only when Photon Dragon's banish effect resolves; 27 decks with 88.9% Photon Dragon co-occurrence confirm the trigger is often live (observed).
Combo & Conversion 45 Text alone converts a Photon Dragon banish into 3000 damage with no board output; there are no recorded combos to confirm a realistic start (verified text, inferred conversion).
Resource Economy 40 Spends itself for 3000 damage with no card return and no refuel or search (verified text).
Effect & Interaction 10 No negation, removal, or disruption; damage is not interaction (verified text).
Material Utility 25 Level 1 Spellcaster body that is sent from hand rather than used as material, so it is a weak material provider (inferred).
Resilience & Flexibility 40 Once-per-turn hand effect that dies to negating Photon Dragon's effect; no redundancy within the line (verified text, inferred).
Deck-Building Efficiency 60 Typically a single copy (25 of 27 decks) with no garnet or lock cost, but it is dead without its trigger (observed).

Calculation

Weight profile: Utility / no clear role (default); single-role profile, no secondary blend. Intrinsic ≈ 40, Deck ≈ 42.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Turns a Photon Dragon banish into 3000 direct damage from hand
  • Single copy in most decks with no garnet or lock cost
  • Clear, once-per-turn timing

Weaknesses

  • Does nothing unless a monster is banished by Photon Dragon's effect
  • No board presence, interaction, or card advantage
  • Dead in hand when Photon Dragon's effect is negated or never activates

Counters / choke points

  • Negating or stopping Galaxy-Eyes Photon Dragon's effect
  • Not banishing a monster with Photon Dragon's effect

Best use

Hand-triggered 3000-damage finisher off a Galaxy-Eyes Photon Dragon banish. Decks: Galaxy Photon, Galaxy-Eyes, Cipher. Suggested copies: 1.

Evidence & gaps

  • Verified: Hand effect: send itself from hand to the Graveyard to inflict 3000 damage when a monster is banished by Galaxy-Eyes Photon Dragon's effect; Once-per-turn restriction on its own effect; Effect Monster, LIGHT Spellcaster, Level 1, Galaxy-Eyes archetype
  • Observed: Present in 27 recent decks, 25 of them at one copy; Co-occurs with Galaxy-Eyes Photon Dragon in 24 of 27 decks (88.9%) and Galaxy Expedition in 26 of 27 (96.3%); Spread across 13 distinct archetypes, most of them Galaxy-family
  • Inferred: Accessibility is conditional on Photon Dragon's banish effect resolving; Level 1 body is a weak material provider because it is sent from hand; Deck-level fit is real but combo centrality is unmeasured with zero recorded combos
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no starter-count data — deck resilience estimated from archetype spread only











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